Black Myth: Wukong is a third person game based on "Journey to the West". The game will focus on the Monkey King and his special abilities. In addition, it will offer players 72 different abilities to use and there will be many bosses to fight against.
The game promises a diverse group of opponents, each with unique strengths. As the Chosen One, in addition to mastering various wand techniques, you can also freely combine different spells, abilities, weapons and equipment to find the winning formula that best suits your fighting style. From what we've seen, the game will depend heavily on dodging enemy attacks. So think of it as a mix of Sekiro and Dark Souls. But instead of parrying, you have to dodge enemy attacks.
A few months ago, NVIDIA revealed that the game will have full Ray Tracing on PC. This means PC gamers can enjoy ray-traced Global Illumination, Shadows and Reflections. The game will also support NVIDIA DLSS 3.5 Frame Generation and Ray Reconstruction. However, we don't yet know if it will support AMD FSR 3.0. Since this is a UE5 game, Game Science could add support for it. And if they don't, modders will probably make it happen.
In June 2024, Game Science also shared the game's official PC system requirements. These PC specs are in line with what we've seen for other UE5-powered games. So expect this to be a GPU heavy title. Furthermore, the developers confirmed that Black Myth: Wukong will use Denuvo anti-tamper technology.
Game Science will release Black Myth: Wukong on August 20th.