Black Myth: Wukong lander med Ray Tracing

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Nvidia is working with the developers behind Black Myth: Wukong and this means that the game will launch with support for Ray Tracing Global Illumination, Shadows and Reflections

Black Myth: Wukong is for many one of the most anticipated games this year. This third person action game will be released on August 20 and it will have full Ray Tracing effects on PC.

As NVIDIA has said, the game will launch with support for Ray Tracing Global Illumination, Shadows and Reflections. The game already looked amazing in the previous trailers without Ray Tracing effects and now looks even wilder. However, you must prepare for the fact that it will be a game that makes heavy demands on the graphics card if you want to make use of all the effects.

Additionally, Black Myth: Wukong will support NVIDIA DLSS 3.5 Ray Reconstruction. Thanks to this AI-powered technology, owners of all RTX series GPUs will be able to enjoy better visual effects.

For those unaware, DLSS 3.5 Ray Reconstruction can minimize noise artifacts/problems from the ray-traced effects. It is basically a better and more efficient RT denoiser. And, unlike Frame Generation, all RTX series GPUs support it.

Black Myth: Wukong is a third-person game based on Journey to the West, and will focus on the Monkey King and his special abilities. Additionally, the game will offer players 72 different abilities to use.

The game promises to have a varied cast of opponents, each with unique strengths. As the Destiny, in addition to mastering various wand techniques, you can also freely combine different spells, abilities, weapons and equipment to find the winning formula that best suits your fighting style.

Game Science has not yet shared the game's official PC system requirements. So let's hope it will be at least scalable. After all, the game will use Unreal Engine 5. One could also hope that the game will support AMD FSR 3.0 at launch.

Finally, NVIDIA has shared a new in-engine trailer for Black Myth: Wukong. This trailer shows off the game's ray-traced effects. So be sure to check it out over here

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