Big Helldivers 2 update changes weapon meta. Get ready for bigger battles and rethink your weapon loadout. Prepare for multiple challenges for small or solo teams.
A huge new Helldivers 2 patch has been released to the game and I think it affects about a third of all weapons in the game. This will dramatically change the player meta, as these updates usually do, as players prepare for bigger battles in the future.
There is a huge amount of changes in this patch and it will really make some people rethink their weapon equipment. There aren't that many changes to the strategies this time, but I imagine that will come later.
This new patch will have a significant impact on players and will definitely change the way they approach the game. It's always exciting to see how such changes can change the dynamics of a game. With this new weapon balance, players may find that their old strategies are no longer as effective and must adapt to the changed playing field.
This could lead to a new wave of tactical approaches and new player styles. While the change in the number of patrols may seem confusing at first, it can actually add a new level of challenge for experienced players.
It can require more tactical thinking and planning, which can make the game even more exciting. All in all, this Helldivers 2 patch promises to renew the gaming experience and create a fresh start for the players. It's a testament to the developers' commitment to the game and their desire to give players a great experience.
See the updates here divided by buff and nerfs
BUFFS
Armors with armor rating above 100 now also reduce damage on headshots.
Adjudicator - Full auto is now the default fire mode, Reduced recoil, Increased maximum mags from 6 to 8, Increased number of magazines received from resupply from 6 to 8, now an assault rifle
Punisher Plasma - Decreased maximum mags from 12 to 8, Increased amount of magazines received from resupply from 6 to 8, Increased projectile speed, but will still keep a similar range, Decreased damage falloff on the explosion, now an energy weapon
Blitzer - Increased shots per minute from 30 to 45, now an energy weapon
Diligence Counter Sniper - Damage increased from 128 to 140, Ergonomics improved
Diligence - Damage increased from 112 to 125
Peacemaker - Increased damage from 60 to 75
Senator - Increased damage from 150 to 175, Speedloader added when reloading on an empty cylinder–speeds up reload on empty considerably
Daggers - Increased damage from 150 to 200
Liberator - Damage increased from 55 to 60
Liberator Concussive - Damage increased from 55 to 65
Airburst Rocket Launcher - Airburst Rocket Launcher will no longer detonate when shot near stratagems (HMG turret, Sentries, Resupplies) and other Helldivers, Reduced proximity radius
Machine Gun Sentry - Increased health to match other Sentries
Tesla Tower - Increased health by 33%
Bile Spewer and Nursing Spewer's movespeed slightly reduced
Hulk Scorcher direct flamethrower damage reduced by 20%
Gunship spawners now have a much lower cap on how many gunships they can have active at the same time
NERVES
Burning damage reduced by 15% (buff if vs. players)
Quasar Cannon - Increased recharge time by 5 seconds
Eruptor - Decreased number of maximum mags from 12 to 6, Explosion damage drops off slightly faster
Sickle - Decreased amount of magazines from 6 down to 3
Redeemer - Slight increase in recoil
Dominator - Damage decreased from 300 to 275
Guard Dog - Decreased damage by 30%
Spear - Added reload stage reload after the spent missile had been discarded
Hulks: Force required for them to stagger slightly increased
Devastator fire rate slightly increased (only the standard devastator)
Gunships sideways movement slightly increased
Scout strider Riders now less vulnerable to explosions
Fog Generator's health and armor increased
Patrol spawning has been increased when there are fewer than 4 players. The fewer the players the bigger the change. For 4 player missions there will be no change compared to before. The biggest noticeable change will be for solo players at higher difficulties