This gameplay video gives us an extended look at the game's combat and exploration. It also shows the game's space travel. And that is something quite central compared to other "Space Travel" games.
First, the game gave the illusion of having a landing system like in Star Citizen, where you can fly freely from Earth to space. But it turns out that the landing system is more like what we saw in Starfield. When you get close to a planet, you select a landing location. A cut-scene will then play as the game loads the planet.
The good news here is that Star Wars Outlaws has a much better loading sequence than the boring one in Starfield. However, you cannot land on any planet in real time. So don't expect a landing system like the one in Star Citizen.
Star Wars Outlaws takes place between the events of The Empire Strikes Back and Return of the Jedi. In this game, players will explore different planets across the galaxy, both iconic and new.
Players will take on the role of Kay Vess; a forward-thinking rogue seeking freedom and the means to start a new life. Along with Vess, players will find her companion Nix. Players will fight, steal and cheat their way through the galaxy's crime syndicates as they join the galaxy's most wanted.
The game will have Ray Tracing effects and support DLSS 3.5 Ray Reconstruction. Ubisoft and NVIDIA have yet to share more details about these effects. Personally, I think we could get RTGI, like the one we saw in Avatar: Frontiers of Pandora.